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How To Find Quadratic Equations Of CurvesSolving Quadratic Equations<%dim a, b,c,xa, xba=request.form("a")b=request.form("b")c=request.form("c")if a="" or b="" or c="" thenresponse.write "You must enter values into the equation solver before find the answers! Please click here to be directed to the form"elseif ( ( b*b)-(4*a*c))>=0 thenxa=((-b+ ( (b*b) - (4*a*c) )^(1/2) ))/(2*a)response.write "The first solution is: " & xaxb=((-b- ( (b*b) - (4*a*c) )^(1/2) ))/(2*a)response.write " The Derivation of "Logistic-shaped" Discovery - The Oil Drum
This Week's Finds in Mathematical Physics (Week 261)Also available as http://math.ucr.edu/home/baez/week261.html March 19, 2008 This Week's Finds in Mathematical Physics (Week 261) John Baez Sorry for the long pause! I've been busy writing. For example: a gentle introduction to category theory, focusing on its role as a "Rosetta Stone" that helps us translate between four languages: 1) John Baez and Mike Stay, Physics, topology, logic and computation: a Rosetta Stone, to appear in New Structures in Physics, ed. Bob Coecke. Availabl PolynomialsPolynomials Posted by Liza So this is everything that we have learned about polynomials so far. if we are given f(x)=x^2-4 then the zeros are f(x)=0, f(2)=0, f(-2)=0. Which would only make sense because the graph would look like this a powers graph with the vertex at (0,-4). Then we looked at f(x)=x^2 which would essentially have a positive and negative zero which would appear like a u shaphed graph with the curves extending from the point (0,0). Now we get to the fun part-imaginary numbers Fluid Visual Interfaces of the Future: Shapes, Video ScratchingGenerative visuals like these could take massive leaps forward in the near future, as enabling technologies clear the way for new techniques. Photo: Emi Maeda on harp and electronics, Lia on live generative visuals, (CC) by watz. The VJ and live visualist of the future isn’t just about DJ metaphors and what happens in clubs. It’s about a convergence of new interface technologies for dealing with visual material in a more fluid, flexible way. It’ll change not only visual performance, but how w Looking at Clouds (Embedded Systems Programming Magazine)It turns out that Brent was wrong when he combined bisection with parabolic interpolation. There's a better way to converge on a minimum. |
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